Nice reviews for M.U.S.E… Excerpt from PadGadget (4 of 5 stars): To buy or not to buy: The RPG-style character enhancements and fast paced action make M.U.S.E. a game that you won’t want to miss. Excerpt from App-Score (8/10): M.U.S.E. is a well done shooter that ranks up there with the best. It doesn’t try …
Read more »Lab Rats Studio’s third person shooter M.U.S.E. is in the app store today. It’s a huge day for them and a huge day for Joystick Labs. These guys have come a long way. 16 months ago they were students in the game development program at Wake Technical Community College. Truth be told, they originally were …
Read more »This past summer we uncovered a key difference between Joystick Labs and tech accelerators such as Tech Stars and Y Combinator. They help startup companies get something started, we help startup studios get something finished. In hindsight it is pretty obvious, and it has led us to doing a few things differently. If you’re a …
Read more »These are exciting times for Joystick Labs – our teams are very, very close and experiencing all the joys(?!) of polishing off the last 10%. Joystick Labs teams will be shipping four titles in the next four months. We have gone pretty quiet on the blogging front lately – it was nice to have …
Read more »Joystick Labs has funded and accepted Buckle Up Game Studios (www.buckleupgamestudios.com) into our video game accelerator program. Buckle Up was founded by Kory Sherman and Chris Snyder while studying in the game program at Wake Technical Community College. As part of Joystick Labs, they will develop “Flipped”, a puzzle game for mobile devices that takes …
Read more »Those lucky enough to visit Joystick Labs have the opportunity to meet our longest running tenant, Lab Rats Studio. Their first title M.U.S.E., an iOS shooter, is slated for a December release, so now presents a great time to update those unable to visit us at the American Tobacco Campus on their story. The Lab …
Read more »The first Raleigh Game On was held Monday night at The Hive downtown Raleigh, and Joystick Labs was excited to play a part in a Battle of the Bands style event for local video game studios. Four of the studios we have funded – Gale Force Logic, Lab Rats Studios, Mighty Rabbit Studios (who organized …
Read more »Back in April 2011 we presented an overview of Joystick Labs at the East Coast Game Conference. Joystick’s director John Austin covered the basics of Joystick’s program and three founders from our first session in fall of 2010 talked about their experience in starting a studio: Jay Clark from Gale Force Logic, Rion Holland from …
Read more »Ensuring your upcoming release operates bug free is essential. Immersing players in your digital world is what draws people to games, and glitches only take them out of it. They’re a guaranteed way to annoy consumers to where they won’t come back. Ken Tucker built a career on helping companies such as Ubisoft and Red …
Read more »One of the best parts about any job is the perks. Whether it’s free food at a restaurant or discount passes to paintball ranges, those little bonuses always sweeten a potential job offer. Joystick Labs is no different which is why we found ourselves at the Goodmon Suite on Sunday, enjoying our very own Durham …
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